Eldenwood
A small fantasy game world, kept in the tavern's cellar. This is the public demo repository for tavern.xyz: every file here is a real asset of a kind game studios version daily, hosted on Epic's lore VCS and rendered by tavern's built-in viewers. Click any file to open it.
What to open first
| File | What it shows |
|---|---|
| models/chess-set.glb | a 41 MB binary glTF, orbitable in the browser |
| models/fox-animated.glb | a rigged character with Survey/Walk/Run animations |
| music/the_old_tower_inn.mp3 | the inn's theme, with a seekable waveform |
| textures/keep-stone-color.tga | a classic TGA game texture, decoded client-side |
| data/dialogue.csv | NPC dialogue, rendered as a table |
| fonts/medievalsharp.ttf | a live font specimen |
| shaders/water.glsl | syntax-highlighted river water shader |
Layout
models/binary glTF scenes and propsmusic/,sfx/tavern themes and RPG sound effectstextures/PBR stone set (PNG + TGA) and a sprite sheetfonts/the world's display facedata/dialogue, loot tables, world and biome configshaders/GLSL and WGSL sourcesdocs/quest design notes
Credits and licenses
Third-party assets, with thanks:
- A Beautiful Game (chess set): MaterialX Project / ASWF; glTF conversion by Ed Mackey. CC-BY 4.0.
- Lantern: sbtron / Microsoft. CC0.
- Fox: model by PixelMannen (CC0); rigging and animation by tomkranis; glTF conversion by AsoboStudio and scurest (CC-BY 4.0).
- "Medieval: The Old Tower Inn": RandomMind, via OpenGameArt. CC0.
- "Minstrel Guild": Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 4.0. https://creativecommons.org/licenses/by/4.0/
- RPG Audio / UI Audio / Tiny Dungeon: Kenney (kenney.nl). CC0.
- Paving Stones 070: ambientCG. CC0.
- MedievalSharp: Wojciech Kalinowski. SIL Open Font License 1.1.
Everything under data/, shaders/, and docs/ was written for this demo and is CC0.
Full per-file provenance lives in .credits/.