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Eldenwood

A small fantasy game world, kept in the tavern's cellar. This is the public demo repository for tavern.xyz: every file here is a real asset of a kind game studios version daily, hosted on Epic's lore VCS and rendered by tavern's built-in viewers. Click any file to open it.

What to open first

| File | What it shows | |---|---| | models/chess-set.glb | a 41 MB binary glTF, orbitable in the browser | | models/fox-animated.glb | a rigged character with Survey/Walk/Run animations | | music/the_old_tower_inn.mp3 | the inn's theme, with a seekable waveform | | textures/keep-stone-color.tga | a classic TGA game texture, decoded client-side | | data/dialogue.csv | NPC dialogue, rendered as a table | | fonts/medievalsharp.ttf | a live font specimen | | shaders/water.glsl | syntax-highlighted river water shader |

Layout

  • models/ binary glTF scenes and props
  • music/, sfx/ tavern themes and RPG sound effects
  • textures/ PBR stone set (PNG + TGA) and a sprite sheet
  • fonts/ the world's display face
  • data/ dialogue, loot tables, world and biome config
  • shaders/ GLSL and WGSL sources
  • docs/ quest design notes

Credits and licenses

Third-party assets, with thanks:

  • A Beautiful Game (chess set): MaterialX Project / ASWF; glTF conversion by Ed Mackey. CC-BY 4.0.
  • Lantern: sbtron / Microsoft. CC0.
  • Fox: model by PixelMannen (CC0); rigging and animation by tomkranis; glTF conversion by AsoboStudio and scurest (CC-BY 4.0).
  • "Medieval: The Old Tower Inn": RandomMind, via OpenGameArt. CC0.
  • "Minstrel Guild": Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 4.0. https://creativecommons.org/licenses/by/4.0/
  • RPG Audio / UI Audio / Tiny Dungeon: Kenney (kenney.nl). CC0.
  • Paving Stones 070: ambientCG. CC0.
  • MedievalSharp: Wojciech Kalinowski. SIL Open Font License 1.1.

Everything under data/, shaders/, and docs/ was written for this demo and is CC0. Full per-file provenance lives in .credits/.