Version control for worlds too big for Git.
Hosted, content-addressed lore repositories: dedup stores only the bytes that changed, file locks protect your binaries, and every asset previews instantly in the browser. 10 GB free.
$ lore clone lore://tavern.xyz/aster/eldenwood fetched 214 fragments · 1.9 GB in 12s$ lore stage --scan . staged 48 files · 5.3 GB$ lore commit "Night market district" revision 412 sealed$ lore push deduplicated: 5.3 GB poured → 139 MB kept (97%) pushed revision 412 → main
5.3 GB poured, 139 MB kept.
One real world pushed to tavern. Every file is chunked and stored by content hash, so a byte the cellar has already seen is never stored twice.
97% never poured twice
Built for worlds
Powered by lore, Epic Games' open-source version control for huge binary assets.
Content-addressed and deduplicated
Files are chunked and stored by hash. Re-push a 2 GB level after a small tweak and only the changed chunks go over the wire.
Instant asset viewers
Images, audio, video, 3D models, and hex dumps render right in the browser. Review a texture without checking anything out.
File locks
Claim a binary before you edit it so nobody clobbers your work. Locks are visible on every file and release in one click.
Made for world scale
Multi-gigabyte levels, art, and audio are first-class. Sparse workspaces hydrate file data only when you open it.
Fast like a good pour
Server-rendered speed
Every page is plain HTML rendered in milliseconds. No spinners, no client framework, nothing to wait for.
Checks on every revision
CI statuses attach to revisions and change requests, so you know the state of a build before it merges.
Change requests
Branch, propose, review, and seal the merge. History stays tamper-evident: every revision is cryptographically chained.
API and webhooks
A token-scoped HTTP API and webhooks plug tavern into your pipeline. Push from CI like any teammate.
Open a real world
These are real files in aster/eldenwood, a public lore repository on tavern, rendered by the built-in viewers. Click one.
or browse the whole repository →
Up and running in three steps
Create, push, review. That's the whole flow.
Sign in with GitHub, create a private repository, then sign the CLI in through your browser — no token to copy.
lore login grpcs://lore.tavern.xyz
Stage, commit, push. Only the chunks that changed go over the wire.
lore stage --scan . && lore commit "First pour" && lore push
Branch, open a change request, and seal the merge. Lock binary files while you work on them.
lore branch create night-market
Give your assets a home
10 GB free for the first 1,000 makers. No credit card.